Yay, it's new Metal Gear time! Metal Gear is one of those series that I hold close to my heart. For all its hour long (or more) cut-scenes, it's nonsensical plot twists, the game's tendency to explain everything away with nanomachines (the Metal Gear version of "A wizard did it"), and the tendency of the game's bosses to go on hour long pseudo-philosophical rants I honestly can't get enough of it. Metal Gear Solid sits up there with my other all time favorite games, the Marios and Metroids of the world. It goes without saying I was pretty excited for a new title (albeit a spin-off) in the series. Not only a new game mind you, a new game developed by Platinum Games-- one of my all-time favorite devs!-- who brought the world the magnificence that is Bayonetta. Basically, my expectations were high.
But were they shattered on the sharp high frequency blade that is reality? Not quite, I mean, the game is pretty good, it just has a few stumbling points that keep it from achieving that usual Metal Gear level of greatness. Let's get into gameplay first.
The graphics are pretty good and up to the standard one would expect from this generation. The character animation is flawless as well, with things looking, well, consistently god-darned awesome. Cut-scenes look good as well, facial animation isn't too creepy and nothing will distract you from the story itself. No faults in this department.
The worst thing in this game though (besides it's length which I will get to later) is its painfully awful music. Now Metal Gear has had some awesome themes in the past, but a lot of the songs in this game are just pure ass. It sounds like the kind of stuff only 14 year olds would think was cool-- it's all some kind of Linkin Park lame ass sound-alike. The final boss (which is crazy, crazy hard and took me several retries) forces you to hear this obnoxious tune over and over and over:
The biggest fault this game has though is it's length. My first playthrough I managed to complete it in less than eight hours. That's it. That's pretty skimpy for a $60 video game. Sure, there's alternate difficulty settings and some unlockable VR missions, but it's just not enough bang for your proverbial buck-- especially for a game with Metal Gear in the title. The core series Metal Gear games feel like crazy epic films, whereas Metal Gear Rising: Revengence feels like the made for TV version of a Metal Gear.
Story is a huge thing in a Metal Gear title. Every Metal Gear has some kind of overblown, over-analyzed, epic plot that effortlessly meshes a sort of Bourne style political military thriller with general all around goofiness. This is the series that both is constantly discussing "the war economy" and the business and philosophy of war itself, while also having the player roll around hidden in a barrel full of diarrhea. It's a goofy formula, sure, but god damnit, I love it. Unfortunately, Rising doesn't quite live up to the other games in the series. The goofy sort of outweighs the serious, and the plot itself doesn't seem to have the weight of the other games. Most of the beginning has Raiden tasked with hunting down some orphans stolen brains, who are being fed VR training to become cyborg killing machines much like Raiden himself. It's a noble mission, and the game does a lot of examination of Raiden himself as a character but it's hard to take the brains themselves seriously when they look like this:
Yeah, they gave'em little googly eyes. They kinda dart around and look all goofy in motion too. They remind me of a particular couple of car wash owning brains from an Aqua Teen Hunger Force episode. After that it's an (extremely) quick trip to Pakistan to thwart an attempted assassination of the US President. It just isn't as grandiose as the previous games, and it's quite a let down that the final boss (SPOILERS here, by the way) is a Hulk-ed out super strong (because nanomachines, of course) US Senator who's name is (and I'm not kidding here) Senator Steven Armstrong. That's about the level it gets to and holds through the end of the game.
It's by no means a bad game for it, though. The gameplay itself is impeccably solid and more or less enjoyable the whole ride, it's just over entirely too soon and just doesn't have as much going on as the traditional Metal Gear title. While I wouldn't suggest dropping the full $60, it's definitely worth playing especially if you like a good solid action game, like Ninja Gaiden or Bayonetta. Give it a rental or pick it up when the price goes down a bit, 'cause it's something you'll finish in a night or two, and then it will just sit on your shelf collecting dust.
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